


The enemies in “Cursed Mountain” are ghosts, spirits of monks, hikers, and villagers who have died on the very peaks you’re trying to climb. As the air gets thinner, it becomes harder to make the right decision, which is actually a fantastic idea for a setting for a survival horror game and the location is one of the parts of “Cursed Mountain” that works best.Īs you hang onto the roof of the world, the physical fear is matched only by the sensation that your character may be losing his mind and one has to give credit to the developers for avoiding gore and zombies - the staples of the genre. Through abandoned, mountain-side villages and ancient monasteries, you climb the steep face of the Chomolonzo, trying to solve the mystery as well as survive.Īnyone who’s ever read a Jon Krakauer book or seen the great “Touching the Void” can tell you that mountain climbing can lead to the fine line between delusion and reality. The player takes on the role of Eric Simmons, a climber trying to find his recently vanished brother. “Cursed Mountain” takes place in the late 1980s in the Himalayan Mountains. Despite some effective elements that show promise for the survival horror genre on the system, it ultimately falls victim to the weaknesses of its console. That game thrived thanks to its action component and that’s where “Cursed Mountain” goes a bit wrong. But the reason that game worked so wonderfully was not due to the chills created by its atmosphere. Of course, there have been a few adult, horror, shooter games for the Wii, most notably a brilliant port of “Resident Evil 4” that’s basically a must-own for anyone with the system. “Cursed Mountain” attempts to work within those constraints to make something fresh and new, which is admirable, but it only half-succeeds.

It’s a party console, a machine built around social experiences that usually involve making fun of how silly your relative looks waving a controller around the room like he’s actually holding a tennis racket. CHICAGO – The Nintendo Wii has never really been a system designed for atmosphere.
